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Friday, July 11, 2003
Mood:Thinking
Topic: Philosophy
S.o.C.: “I don't want to miss a thing" by Aerosmith


Quote of the Day:"Could he daily feel a stab of hunger for her? Find nourishment in the very sight of her? I think so. But would she see through the bars of his plight, and ache for him? "~ Hannibal Lecture



::sigh:: I love a good anti-hero...hmm I can always watch a movie such as this over and over again and walk away feeling good. I'm odd that way I suppose...I consider Silence of the Lamb, Hannibal, Mary Reily, and Dracula all to be romances when in fact other people label them as Thrillers or other such nonsense. But while also on this note I enjoy some romances but not the ones that end happily. I like movies like The Moulin Rouge or Romeo and Juliet...odd...hmm perhaps. I don't know I just can't watch something too lovey without walking away sick. Like I came back with a bad reaction to Fushigi Yugi that was rough. But In anycase I eagerly await Lauren's first novel becauseI have a feeling no matter which one she publishes first I will be completely satisfied. I love the way Lauren designs her characters and their situations...to me they are very realastic even if to some it's too fantastic...I think that they are still people you can find in every day life...just with certain attributes exaggerated for the sake of flow. I like the way Lauren writes....I hope she finds the time to finish a few of her novels soon.

In anycase! On to Philosophy! Peter gave me a book of Philosophy when I visited I glaced through it yesterday and I found some really interesting things. Here are two.

"The Absurd

In philosophy, the concept that human exsistance is essentially incoherent and meaningless. in Christianity, a proof of the validity of Christian doctorine that employs its very implausiblities(e.g., the notion of God becoming mortal in order to suffer for humanity): if it is too absurd to have been invented, it must be true. First enunciated by the early church father Tertullian in the maxim "Credo quia absudum est" (I believe because it is absurd), this idea was taken up in the 19th century by Soren Kierkegaard, who argued that by its very own nature faith is irrational; we must either embrace it as such or seek another way to confront the ambiguity and uncertainty of human existence. The concept of teh abusrd formed the basis of 20th century Existentialism, which sees a universe without intrinsic meaning, in which individuals must struggle to create meaning for themselves. It also influenced surrealism. related to both these movements. the theater of the absurd reached its peak in the 1950s in the works of Samuel Beckett, Eugene Ionesco, and others--plays that forsake traditional dramatic form, logic, and character to illustrate the futility of modern life."


Bleak? Oh hell yes. Do I agree? Somewhat...it's a very interesting concept to me...of course I also like to think somethings are fated which goes against the absurd in a small way...

"Game Theory

Approach to the study of decision making that models situations of competition, cooperation, and conflict in terms of rules, strategies, risks, and variable outcomes of games. I was founded by the Hungarian-American mathematician John von Neumann and amplified in his and Oskar Morgenstern's Theory of Games adn Economic Behavior(1944). Game Theory studies the ways in which people make decision s in circumstances where the outcome depends on hte others' as well as one;s own strategic choices and resulting "moves" and its therefore concerned with Players' assumptions and expectations about all the players will act rationally and, generally, that they have complete information about the projected "payoff" of any given course of action.
Games can be two-person--a one on one confruntation--or n-person, in which coalitions are often necessary for sucess. They are cooperative or noncooperative depending on whether or not the players can profit from collaboration. Zero sum games are those in which one player's gain is another players loss--the net gains and losses add up to zero. In non-zero-sum(or mixed-motive) games, both sides can benefit or benefit to different degrees. Non-zero-sum games are most intersting in game theorists, who are concerned with applying therorical principles to real-world sociological, economic, and political relationships in which outcomes are usually the result of bargaining and compromise, not winner-take-all-victories. Game theory has been applied, for example to the study of Market behavior, deterrence, and arms control, and legislativve strategy. It has also been criticized, however, as dependent unrealistic assumptions and artificial models--such as the Prisoners' Dilemma."

"Prisoners' Dilemma

The most famous example of the Game Theory is a hypothetical non-zero-sum game known as Prisoners' Dilemma. Two men, arrested on suspicion of commiting a crime together, are being questioned in seperate rooms. If neither confesses, they will both go free; if both confess, each will get a moderate jail sentence; but id only one confesses adn implicates teh other, he will receive a light sentence and his partner will get the maximum punishment. The dilemma for both of them is whether to confess and go to jail for a short time or to keep silent and risk going to jail for a long time if the other confesses. Prisoners' Dilemma contradicts the conventional view of self-interest, because here the most self-serving outcome requires trust and cooperation. However, the dominant strategy in this case--the one that has the "least worst" outcome no matter what the other player does--is confession. Game theory holds that in most situations players will follow the dominant strategy."

Wow I love that senario...haha so what would you do in this possion? because obviously the prisoners have no idea what the outcome will be because then they would both be quiet...hmm ideas?

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